The following numbers are representative of a skeletal sample app integrated with the Helpshift SDK X Unreal plugin.
App Launch Time
Since all the Helpshift initialization takes place on a background thread, the Helpshift SDK does not affect app launch times.
iOS
Tested with Unreal Engine 4.26.2, on macOS 12.1, with Xcode 12.5 built demo app on iOS 15.1 (iPhone X). Memory Usage will increase with number of messages in a conversation.
When an Unreal iOS app is integrated with HelpshiftX.framework
, the increase in the size of IPA file is around 240
KB.
The following is the memory usage of Helpshift APIs in debug mode. (Values are approximate)
showConversation:
)10.2
MB (This depends on number of messages on the chat screen).showFAQs:
)10.2
MB.showFAQSection:
)10
MB.showFAQ:
)10.1
MB.Android
Tested with Unreal Engine 4.27.1, on macOS 12.1, with Android Studio built demo app on Android 10 (Note 9). Memory Usage will increase with number of messages in a conversation.
When an Unreal iOS app is integrated with helpshiftx-release.arr
, the increase in the size of APK file is around 147
KB.
The following is the memory usage of Helpshift APIs in debug mode. (Values are approximate)
showConversation:
)8.7
MB (This depends on number of messages on the chat screen).showFAQs:
)8.2
MB.showFAQSection:
)7.8
MB.showFAQ:
)8.3
MB.